Here's another great product in the "Go Fish for Art" series, and it is worth getting as a fun tool for bringing Modern Art appreciation into today's classrooms. As an instructor of Humanities (college level), I am always looking for unusual products that stimulate students' thinking and inspire interest in course topics. Art appreciation sometimes isn't the most exciting topic because it is often presented in dry, stilted manners--or in endless powerpoint presentations, which signal naptime for some students. So to avoid this academic quagmire, I've searched for engaging, fun products that would capture and hold student interests. The "Go Fish for Art" series proves to be the perfect solution for me and for my students! These clever card games are non-threatening, exciting ways to bring today's young people to art studies. The games promote critical thinking, questioning, and observation, helping students to develop their own personal connections with visual art.
The description on the box states its goals (quoted below):
Play two classic card games of memory, strategy, and art appreciation. / Play "Go fish" and "Memory" and collect amazing art by Calder, Chagall, Hopper, Klee, Lichtenstein, Marc, Thiebaud, and Warhol.
So, here are two ways to play--two ways to infuse art learning painlessly, even with the most reluctant students! LOL [The games are designed for 2 to 3 players. With creativity, these games can be adapted by the instructor to different sized classes. However, for large classes and for more direct student participation / fun, I recommend having several packs of these cards and dividing the big class into smaller learning groups.]
About the game: These are quality, well-made cards that illustrate the major portions of great works as part of the game (see my note below about partial views). The numbered cards make it easy for students to compare / contrast the great works of the artists and indeed of the artists' individual styles themselves. This card game pack includes a fact booklet about the artists and play directions for both learning games. "Masterpiece Memory / Concentration" includes a small set of directions for adapting the game to even younger players.
To give one an idea of the scope of this product, here are just some of the amazing featured works (partial views) in this product:
Warhol: "Jackie" and "Campbell's Soup Can"
Thiebaud: "Three Machines" and "Cakes"
Marc: "Blue Fillies" and "The Little Mountain Goats"
Lichtenstein: "In the Car" and "Live Ammo (Blang)"
Klee: "Castle in the Sun" and "Glance out of Red"
Hopper: "Cape Cod Evening" and "Gas"
Chagall: "The Rooster" and "The Juggler"
Calder: Untitled Mobile and "Bird"
Explanation of partial views: some works are so detailed it would be difficult to illustrate them meaningfully on small "playing" cards. The producers of these cards seem to have chosen the works' major "focal points" to depict on the little cards--leaving the full illustrations for the player's own investigations / research. I am satisfied with this choice because it can be a useful enrichment aspect to playing the games; students can be assigned homework related to discovering the full works and / or one work in particular. :) At any rate, for the purposes of the game, I believe that it's better to get a good look at part of a work than a postage-stamp sized view of the whole thing, where detail is too tiny to even discern or appreciate.
This product is appropriate for humanities classes, art classes, and homeschooling. It might also make a great rainy day pass-time or a product for a classroom's "game" corner. There are other "Go Fish for Art" products--some versions also include a companion book for more in-depth experiences, including Renaissance and Modern Artists.Get more detail about Go Fish for Art- Modern Artists Cards.
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